People leave. Sometimes in the blink of an eye. We are, all of us, bit players in the lives of others, or so the fates would have us believe. Suppose the trick is deciding whether or not the time spent with them is worth it to you.
Everywhere is unpredictable, but I quite agree that it would be ideal to have someone to blame. Cursing at the Rifts admittedly feels rather hollow. Terribly dissatisfying.
sender id: theleadingman
People leave. Sometimes in the blink of an eye. We are, all of us, bit players in the lives of others, or so the fates would have us believe. Suppose the trick is deciding whether or not the time spent with them is worth it to you.
Everywhere is unpredictable, but I quite agree that it would be ideal to have someone to blame. Cursing at the Rifts admittedly feels rather hollow. Terribly dissatisfying.